Woongsoo Na
  Jeongseok Yu
  The Internet of things (IoT) is the inter-networking of physical devices, vehicles (also referred to as "connected devices" and "smart devices"), buildings, and other items?embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data. In 2013 the Global Standards Initiative on Internet of Things (IoT-GSI) defined the IoT as "the infrastructure of the information society." The IoT allows objects to be sensed or controlled remotely across existing network infrastructure, creating opportunities for more direct integration of the physical world into computer-based systems, and resulting in improved efficiency, accuracy and economic benefit in addition to reduced human intervention. When IoT is augmented with sensors and actuators, the technology becomes an instance of the more general class of cyber-physical systems, which also encompasses technologies such as smart grids, smart homes, intelligent transportation and smart cities. Each thing is uniquely identifiable through its embedded computing system but is able to interoperate within the existing Internet infrastructure.
빅데이터/IoT 시대를 위한 mmWave 대역 무선 포그 네트워크 자원관리 핵심 기술 연구 (Research on Resource Management of mmWave based Fog Radio Access Network for Big Data/IoT) , NRF, 2017.4.01~2020.3.30
게임이론을 이용한 분산형 IoT 전력 관리 시스템 개발 (A Development of Distributed IoT Energy Mangement System using Game Theory), KOFAC, 2015.6.1 ~ 2015.11.30 [Final Report]
J. Eom, L. Park, N. N. Dao, S. Jang, Y. Kim, J. Lee, S. Cho "Using Social Internet of Things (SIoT) Demand Side Management on the Plant," in Proc. of ICUFN, Vienna, Austria, July 2016. [PDF]